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// Author: SwiftUI-Lab (www.swiftui-lab.com)
// Description: This code is part of the "Advanced SwiftUI Animations - Part 5"
// Article: https://swiftui-lab.com/swiftui-animations-part5/
import SwiftUI
struct ContentView: View {
var body: some View {
DigitalRain()
}
// Author: SwiftUI-Lab (www.swiftui-lab.com)
// Description: This code is part of the "Advanced SwiftUI Animations - Part 5"
// Article: https://swiftui-lab.com/swiftui-animations-part5/
import SwiftUI
struct ContentView: View {
var body: some View {
ClockView()
.background(.gray)
@JoeyBurzynski
JoeyBurzynski / 55-bytes-of-css.md
Last active July 20, 2024 05:29
58 bytes of css to look great nearly everywhere

58 bytes of CSS to look great nearly everywhere

When making this website, i wanted a simple, reasonable way to make it look good on most displays. Not counting any minimization techniques, the following 58 bytes worked well for me:

main {
  max-width: 38rem;
  padding: 2rem;
  margin: auto;
}
@voluntas
voluntas / sysctl.conf
Created October 14, 2017 13:07 — forked from techgaun/sysctl.conf
Sysctl configuration for high performance
### KERNEL TUNING ###
# Increase size of file handles and inode cache
fs.file-max = 2097152
# Do less swapping
vm.swappiness = 10
vm.dirty_ratio = 60
vm.dirty_background_ratio = 2
@oseiskar
oseiskar / swagger-yaml-to-html.py
Last active April 30, 2024 10:57
Converts Swagger YAML to a static HTML document (needs: pip install PyYAML)
#!/usr/bin/python
#
# Copyright 2017 Otto Seiskari
# Licensed under the Apache License, Version 2.0.
# See http://www.apache.org/licenses/LICENSE-2.0 for the full text.
#
# This file is based on
# https://github.com/swagger-api/swagger-ui/blob/4f1772f6544699bc748299bd65f7ae2112777abc/dist/index.html
# (Copyright 2017 SmartBear Software, Licensed under Apache 2.0)
#
@robertpainsi
robertpainsi / commit-message-guidelines.md
Last active July 17, 2024 12:55
Commit message guidelines

Commit Message Guidelines

Short (72 chars or less) summary

More detailed explanatory text. Wrap it to 72 characters. The blank
line separating the summary from the body is critical (unless you omit
the body entirely).

Write your commit message in the imperative: "Fix bug" and not "Fixed
bug" or "Fixes bug." This convention matches up with commit messages
@antirez
antirez / lmdb.tcl
Created April 28, 2017 15:40
LMDB -- First version of Redis written in Tcl
# LVDB - LLOOGG Memory DB
# Copyriht (C) 2009 Salvatore Sanfilippo <antirez@gmail.com>
# All Rights Reserved
# TODO
# - cron with cleanup of timedout clients, automatic dump
# - the dump should use array startsearch to write it line by line
# and may just use gets to read element by element and load the whole state.
# - 'help','stopserver','saveandstopserver','save','load','reset','keys' commands.
# - ttl with milliseconds resolution 'ttl a 1000'. Check ttl in dump!
@briandeheus
briandeheus / punk.py
Last active April 1, 2022 02:53
Don't be a punk, punk
import binascii
import struct
class Punk(object):
_END_CHUNK_TYPE = 'IEND'
_PUNK_CHUNK_TYPE = 'puNk'
_MAX_BYTES = 2147483647
_chunks = dict()
@bcomnes
bcomnes / git-gpg.md
Last active February 13, 2024 07:33
my version of gpg on the mac
  1. brew install gnupg, pinentry-mac (this includes gpg-agent and pinentry)

  2. Generate a key: $ gpg --gen-key

  3. Take the defaults. Whatevs

  4. Tell gpg-agent to use pinentry-mac:

    $ vim ~/.gnupg/gpg-agent.conf 
    
@bmhatfield
bmhatfield / .profile
Last active June 18, 2024 09:38
Automatic Git commit signing with GPG on OSX
# In order for gpg to find gpg-agent, gpg-agent must be running, and there must be an env
# variable pointing GPG to the gpg-agent socket. This little script, which must be sourced
# in your shell's init script (ie, .bash_profile, .zshrc, whatever), will either start
# gpg-agent or set up the GPG_AGENT_INFO variable if it's already running.
# Add the following to your shell init to set up gpg-agent automatically for every shell
if [ -f ~/.gnupg/.gpg-agent-info ] && [ -n "$(pgrep gpg-agent)" ]; then
source ~/.gnupg/.gpg-agent-info
export GPG_AGENT_INFO
else