Skip to content

Instantly share code, notes, and snippets.

View mattnewport's full-sized avatar

Matt Newport mattnewport

View GitHub Profile
@swlaschin
swlaschin / FsCsInterop.md
Last active July 9, 2024 15:41
F# to C# interop tips

Tips on exposing F# to C#

Api and Methods

I suggest that you create one or more Api.fs files to expose F# code in a C# friendly way.

In this file:

  • Define functions with PascalCase names. They will appear to C# as static methods.
  • Functions should use tuple-style declarations (like C#) rather than F#-style params with spaces.
|= dim=@ud
^- @ux
:: Pixel bytes for 24bpp dim*dim image
:: Note: this calculation does not support padding, so dim%4 must be 0
::
=/ datasize=@ (mul 3 (mul dim dim))
:: The header is a list of [bytes, value] to be composed into a single blob
::
=/ header=@
%+ can 3
@mrange
mrange / RResult.md
Created March 18, 2017 12:32
Railway Oriented Programming and F# Result

Railway Oriented Programming and F# Result

Full source: https://gist.github.com/mrange/aa9e0898492b6d384dd839bc4a2f96a1

Option<_> is great for ROP (Railway Oriented Programming) but we get no info on what went wrong (the failure value is None which carries no info).

With the introduction F# 4.1 we got Result<_, _> a "smarter" Option<_> as it allows us to pass a failure value.

However, when one inspects the signature of Result.bind one sees a potential issue for ROP:

@darktable
darktable / SavWav.cs
Created April 6, 2012 05:01
Unity3D: script to save an AudioClip as a .wav file.
// Copyright (c) 2012 Calvin Rien
// http://the.darktable.com
//
// This software is provided 'as-is', without any express or implied warranty. In
// no event will the authors be held liable for any damages arising from the use
// of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
@jasonrudolph
jasonrudolph / about.md
Last active May 14, 2024 16:36
Programming Achievements: How to Level Up as a Developer