- Pastebot
- GIF Brewery
- Slack
- Keynote/Pages/Numbers
- 1Password
- OmniFocus 3
- Airmail 3
- iA Writer
#!/bin/bash | |
function getUDID { | |
udid=($(system_profiler SPUSBDataType | grep -A 11 -w "iPad\|iPhone\|iPod\|AppleTV" | grep "Serial Number" | awk '{ print $3 }')) | |
if [ -z $udid ]; then | |
echo "No device detected. Please ensure an iOS device is plugged in." | |
exit 1 | |
else | |
for id in "${udid[@]}"; do | |
if [ ${#id} -eq 24 ]; then |
osascript -e 'tell application "iOS Simulator" to quit' | |
osascript -e 'tell application "Simulator" to quit' | |
xcrun simctl erase all |
#!/usr/bin/env ruby | |
device_types_output = `xcrun simctl list devicetypes` | |
device_types = device_types_output.scan /(.*) \((.*)\)/ | |
runtimes_output = `xcrun simctl list runtimes` | |
runtimes = runtimes_output.scan /(.*) \(.*\) \((com.apple[^)]+)\)$/ | |
devices_output = `xcrun simctl list devices` | |
devices = devices_output.scan /\s\s\s\s(.*) \(([^)]+)\) (.*)/ |
Whether you're trying to give back to the open source community or collaborating on your own projects, knowing how to properly fork and generate pull requests is essential. Unfortunately, it's quite easy to make mistakes or not know what you should do when you're initially learning the process. I know that I certainly had considerable initial trouble with it, and I found a lot of the information on GitHub and around the internet to be rather piecemeal and incomplete - part of the process described here, another there, common hangups in a different place, and so on.
In an attempt to coallate this information for myself and others, this short tutorial is what I've found to be fairly standard procedure for creating a fork, doing your work, issuing a pull request, and merging that pull request back into the original project.
Just head over to the GitHub page and click the "Fork" button. It's just that simple. Once you've done that, you can use your favorite git client to clone your repo or j
#!/usr/bin/ruby | |
# encoding: utf-8 | |
# | |
# Updated 2017-10-25: | |
# - Defaults to large size (512) | |
# - If ImageMagick is installed: | |
# - rounds the corners (copped from @bradjasper, https://github.com/bradjasper/Download-iTunes-Icon/blob/master/itunesicon.rb) | |
# - replace original with rounded version, converting to png if necessary | |
# | |
# Retrieve an iOS app icon at the highest available resolution |
// | |
// SGDeviceIdentifier.h | |
// Elements | |
// | |
// Created by Justin Williams on 9/28/12. | |
// Copyright (c) 2012 Second Gear. All rights reserved. | |
// | |
#import <Foundation/Foundation.h> |
Couldn't find the text of this for a while...
This is my constantly updated CS:GO autoexec config. Changelogs can be found under revisions here
Put autoexec.cfg in ...\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\cfg
or take what you want from it and add to your autoexec config!
After the Wild West Simulator 2015 update, video.txt needs to be put in ...\Steam\userdata\<Steam3 ID>\730\local\cfg