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Logo screen: | |
FramebufPixeFormat: 1 | |
FramebufWidth: 512 | |
================ FLUSH ================ | |
FramebufPtr: 00044000 | |
BASE: 080000 | |
CMD JUMP - 08a3e050 to 08a3e114 | |
================ FLUSH ================ | |
Clear mode: 000701 |
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FramebufPixelFormat: 3 | |
FramebufWidth: 512 | |
================ FLUSH ================ | |
FramebufPtr: 00088000 | |
BASE: 080000 | |
CMD JUMP - 08baae90 to 08baaeac | |
================ FLUSH ================ | |
Clear mode: 000701 (on, color, alpha/stencil, depth) | |
================ FLUSH ================ | |
SetVertexType: through, ABGR 8888 colors, u16 coords |
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FramebufPixelFormat: 3 | |
FramebufWidth: 512 | |
================ FLUSH ================ | |
FramebufPtr: 00088000 | |
BASE: 080000 | |
CMD JUMP - 08e0f810 to 08e0f82c | |
================ FLUSH ================ | |
Clear mode: 000701 (on, color, alpha/stencil, depth) | |
SetVertexType: through, ABGR 8888 colors, u16 coords | |
BASE: 080000 |
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12:21:424 MyThread-Dev I[HLE]: HLE\sceKernelModule.cpp:447 ~SCE module, skipping header | |
12:21:424 MyThread-Dev I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file | |
12:21:424 MyThread-Dev I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module | |
12:21:424 MyThread-Dev I[HLE]: HLE\sceKernelModule.cpp:1082 373=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/psmf.prx,flag=00000000,(...)) | |
12:21:440 MyThread-Dev I[HLE]: HLE\sceKernelModule.cpp:1113 sceKernelStartModule(373,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) | |
12:21:440 MyThread-Dev I[HLE]: HLE\sceKernelModule.cpp:447 ~SCE module, skipping header | |
12:21:440 MyThread-Dev I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file | |
12:21:440 MyThread-Dev I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module | |
12:21:440 MyThread-Dev I[HLE]: HLE\sceKernelModule.cpp:1082 374=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libpsmfplayer.prx,flag=00000000,(...)) | |
12:21:457 MyThread-Dev |
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/* | |
* PSP Software Development Kit - http://www.pspdev.org | |
* ----------------------------------------------------------------------- | |
* Licensed under the BSD license, see LICENSE in PSPSDK root for details. | |
* | |
* Copyright (c) 2005 Jesper Svennevid | |
*/ | |
#include <common.h> | |
#include <pspkernel.h> |
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#include <pspdisplay.h> | |
#include <pspgu.h> | |
#include <pspgum.h> | |
#include <common.h> | |
#include <pspkernel.h> | |
#include "commands.h" | |
#define BUF_WIDTH 512 | |
#define SCR_WIDTH 480 | |
#define SCR_HEIGHT 272 |
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FramebufPixelFormat: 3 | |
================ FLUSH ================ | |
FramebufPtr: 00000000 | |
FramebufWidth: 512 | |
================ FLUSH ================ | |
Fog enable: 1 | |
BASE: 080000 | |
CMD JUMP - 08b18fd4 to 08b18ff0 | |
================ FLUSH ================ | |
Clear mode: 000701 (on, color, alpha/stencil, depth) |
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#include <common.h> | |
#include <pspdisplay.h> | |
#include <pspgu.h> | |
#include <pspgum.h> | |
#include <common.h> | |
#include <pspkernel.h> | |
#include "commands.h" | |
u8 *fbp0 = 0; |
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const int screenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN); | |
const int screenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN); | |
const int screenX = GetSystemMetrics(SM_XVIRTUALSCREEN); | |
const int screenY = GetSystemMetrics(SM_YVIRTUALSCREEN); | |
bool visibleHorizontally = ((g_Config.iWindowX + g_Config.iWindowWidth) >= screenX) && | |
((g_Config.iWindowX + g_Config.iWindowWidth) < (screenWidth + g_Config.iWindowWidth)); | |
bool visibleVertically = ((g_Config.iWindowY + g_Config.iWindowHeight) >= screenY) && | |
((g_Config.iWindowY + g_Config.iWindowHeight) < (screenHeight + g_Config.iWindowHeight)); |
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FramebufPixelFormat: 1 | |
FramebufWidth: 200, address high 00 | |
================ FLUSH ================ | |
FramebufPtr: 00000000 | |
BASE: 040000 | |
CMD JUMP - 04130010 to 041300d4 | |
================ FLUSH ================ | |
Clear mode: 000701 (on, color, alpha/stencil, depth) | |
================ FLUSH ================ | |
SetVertexType: through, ABGR 8888 colors, u16 coords |